Fun498 Wrote:Ok, my efforts for the night. I took a few hours break to play some golf with friends and I was wayyyyyy too hyper. I need to slow down a bit. I still don't have it in my heart to remove the back spikes. They'll be my little artistic liberty. But the front ones were messing with the neck. How do you guys like what I did with it? Oh yeah, and some quick placement eyes for the time being. I always pictured rokoshi with a bit disproportunate legs. hmmmmmmm, any oither major proportion changes or do you think I should get into detailing?
Fun498 Wrote:Now I have. Thanks. I'll post it in there when I'm done. I'm still finding my way around the forums a bit. I'll leave this thread open a while because I would like comunity feedback so I can try to make a model of a rokosh that most of the comunity can agree on. Farther than just a 2d image, I want to attempt a fully 3d model that is more easily remodelled and molded as more people coice their opinions.Three digits on the hands, and three digits on the feet.
I'm going for a more humanoid body and face than the art I saw. I'm thinking more mutant human than shark-man. So shark features will be present, just melded with human ones. Do you guys think that the claws should be all nail or have skin run up a portion of them? And 3 claws on the feet or 5?
Fun498 Wrote:All those Shark Week commercials were gettiing to me. Did I hear someone wanted to see teeth?
The scary factor is a bot challenging for me. I don't want a puppy or dolphin rokoshi(even though I do want that rokoshi stuffed animal.........) and so changing a few angles and the teeth have been working out a lot. Getting close to detailing time.........