1998
SIMS started when I saw a Times article mentioning that humans and chimps share 98.4% of their DNA. A story began to grow.
I mentioned it to Mitchell Galin (producer of "The Stand" mini-series) and he was interested.
1999
In January I wrote up a proposal for a mini-series. It went nowhere. Sometime in the fall, Rich Chizmar approached me for a story to add to Cemetery Dance’s series of novellas. I told him about the SIMS idea and he said go for it.
After starting the story I realized it was way too big for a 40,000-word limit. I told Rich the problem and he said, No problem. Write a series of novellas and we'll publish them as you finish them.
2000
In January I sat down and started “La Causa.” By the end of the month it was done so I started “The Portero Method and finished that in four weeks.
By April I was satisfied enough with them to send both to Rich. Then I started writing HOSTS.
Four months later, CD published SIMS-1 and it sold out.
I finished HOSTS in September, edited the HEALER galleys for Stealth, then started on “Meerm.”
Here I ran into a bit of a problem. I hadn't fully outlined the series (being one of those anal types who likes to travel with a map, I thought I’d indulge in a tightrope-without-a-safety-net approach), and now when I went back to the story I discovered things that I would have liked to put in the first two novellas. But it was too late: #1 was in print and #2 in galleys.
So I adjusted. I finished “Meerm” by mid-October and “Zero” by early December. “The Portero Method” had yet to appear.
2001
With the HOSTS revisions and proofing the ANEOTS galleys for Stealth, I didn’t get to Part 5: “Thy Brother’s Keeper” until February.
In April I sent parts 3, 4, and 5 to CD.
Still no SIMS #2. Rich said the art was delayed but was confident that the other four would be published in the next 12 months.
I wrote the Sims novellas with an eye toward collecting all five in one volume after CD published them. So I melded them, changing the order of some events for a smoother flow, and took the novelized version to Forge in July. They bought it but said it would be at least 18 months, maybe more, before they could schedule it.
Perfect. That gave a Rich a 6-month (“maybe more”) cushion beyond the year he’d told me it would take to get the novellas out.
Finally, in December, SIMS #2 appeared.
2002
SIMS #3 appeared in August – two full years after #1.
No sign of #4
2003
The novelized version of SIMS was published in April.
Still no sign of #4.
2004
Still no sign of #4.
September: SIMS wins the Prometheus Award just as the paperback is released.
October: the announcement that Sims #4 is at the printer.
FPW
FAQ
"It means 'Ask the next question.' Ask the next question, and the one that follows that, and the one that follows that. It's the symbol of everything humanity has ever created." Theodore Sturgeon.